The associative stage - the seconds stage of learning, motor programmes begin to develop and performance is smoother.
-longer duration than the cognitive stage, where the performer moves from a competent beginner to an accomplished performer. To ove through this stage the performer requires a lot of practice.
-trial and error may still be used to perfect actions, and feedback may still be used but it becomes more internal as understanding of the game and skills increases.
- a top player can be used through modelling so the performer can adjust thier performance to reach a better or top level.
-movements become smoother and more coordinated throughout this stage as the final stage of learning is almost reached.
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