Participatory Culture

  • Henry Jenkins Fandom Theory
  • Use theory in the gaming section 
  • Relationships between audiences and social media 
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  • Created by: daltog
  • Created on: 12-02-22 17:07
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  • Participatory Culture
    • Opposite concept to the consumer culture
    • Private individuals/ public do not act as consumers but pro-consumers
    • "In which fans and other consumers are invited to actively participate in the creation and circulation of new content" (Jenkins 2008)
    • Involves "participants who interact with each other" (Jenkins 2008)
    • Involves strong support for sharing creations with others
    • Members believe their contribution and achievements matter
    • Artistic expression and civic engagement
      • Collaborative environment
      • Challenges consumer culture
      • Broad-based term that subsumes a wide array of activities that users perform in the digital age
    • Via digital platforms
      • Communities
        • An array of individuals
        • Cosplaying
        • Clubs / Activities
        • Blogs
        • Fan fiction
        • Forums
      • Individuals a platform to create and distribute their own content
        • Social media
    • Jenkins also theorizes that participatory culture can be a form of resistance
    • Henry Jenkins has contributed a lot to the popularity as well as for the uptake of participatory culture as a theoretical framework
    • Everyone becomes a producer
    • Ideas out into the world, bring them back in an improved way due to our engagement with communities

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