1. What did Posner & Mitchell (1967) find?
- Pps were equally fast at all matching tasks
- Pps were all fastest when repsonding to physical form matches and slowest when responding to consonant matches
- Pps were all faster at responding to name matches rather than physical
- Pps were slowest at vowel matches and fastest at consonant matches
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2. What does evidence suggest about visual reasoning?
- Humans naturally adopt mental simulation strategies, reflecting how problem solving+perception are closely linked
- The only way humans solve visual problems is through deductive reasoning
- Visual reasoning is a purely physical process, there is no cognitive abilities utilised
3. What did a mental transformation study using rotated letters by Cooper&Shepard (1973) show?
- That mental simulation was not an efficient way of completing matching tasks
- That pps mentally simulated the physical event of a rotated letter in order to efficiently perform during matching
- That there was evidence of a visual code store during matching
- Pps retrieved the information of the letter form from the visual code
4. What do ambiguous figure tasks measure?
- Problem solving abilities
- How pps access image representations in the brain
- How key features and structural relations of objects are represented in visual cognition
- The speed at which pps respond indicates the speed of the cognitive processes behind shape representation
5. What is a temporal hierarchy?
- Knowledge of how objects behave and appear arranged in a hierarchy of highest to lowest frequency
- Different forms of information take different amounts of time to recover from visual input
- The speed at which pictoral information is recovered
- Another name for iconic memory