Participation in Sport

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  • Created by: ashleigh
  • Created on: 09-05-15 15:46

Taking Part

Leisure time can be used to take part in physical activity. 

People will take part if it is enjoyable, if it gives a sense of achievement, if it contributes to good health/fitness, if it relieves stress, if it is social and if it is competitive enough.

Influences on taking part: Family, peers/friends, gender, race/culture, popularity of sport, socio-economic situation, disability, role models and the media.

Positive factors of group pressures: active, supportive, encouraging, role models.

Negative factors of group pressures: non-active, different interests, expectations too high, cultural differences.

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Participation Factors

Participation is affected by:

Age, attitude, access, environment, fashionable sports, finance, schools.

No participation is affected by:

Health, injury, disability, peer pressure, culture, lack of confidence, technology, cost.

Health and diet influences:

Obesity is being severely overweight. It can cause: cariovascular strain, heart disease and pressure on the skeletal system.

Anorexia nervosa is being extremeley under weight and having no desire to eat. It can lead to: hair loss, infertility and osteoporosis. 

Health and hygeine:

Feet, clothing, shoes, hair, teeth, nails and body should be kept clean. Sweat causes bacteria to breed. 

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How to Play/Participate

Competition systems:

  • League system: all teams play against eachother and a table of points is devised.
  • Ladder system: usually for individual sports. Players ordered by succes, e.g. 1) Jordan 2) Kate 3) Jonah 
  • Knockout system: Used for individual or teams. Winner/drawers move on to the next round.

Sports behaviour:

  • Players must obey the rules
  • This is to make the game run smoothly, ensures safety and adds to the enjoyment
  • Players can receive penalties or be suspended for ignoring the rules

Sports etiquette:

  • Is an unwritten set of rules
  • Good sportsmanship
  • Reflects fair play
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Technology in Sport

Technology improvements in sport:

  • Stronger and lighter safety equipment and clothing
  • Starting pistols connected to timers
  • Recording sensors to tell judges where competitors are in races
  • Computer programs to track progress and improvements when training
  • Large screen displays for playbacks to help analysis of an event
  • Web sites for communication between clubs and teams, also can keep supporters involved and informed
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Clothing in sport

  • Clothing can be used to keep the participant dry, also it can show team affiliation.
  • It can affect the athletes performance: it needs to be strong, comfortable, correctly sized, protective and in some sports prevent injury. 
  • Runners can wear footwear with rubber soles
  • Rugby players wear studded boots
  • Cricketers wear spiked footwear
  • Golfers wear footwear with spikes or rubber soles

(http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2012/4/13/1334344189693/Olympics---Team-GB-Kit-Un-007.jpg)

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Safety in Sport

The 6 main aspects of safety in sport are:

1) All kit and equipment in good condition

2) Appropriate warm-up prior to activity

3) Playing surface is suitable and safe

4) Instructions are followed

5) Correct technique is applied

6) Rules are obeyed

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