Diegetic sound: inside the story world
Non-diegetic sound: sound that is outside or not in the story world
Pleonastic sound: more or too much is exaggerated
Contrapuntal sound: opposite type of music to the type you would expect to hear
Multilogue: a group of characters speaking over each other
Ambient sound: general background music
Sound bridge: music carried over from one scene/shot to another
Foley: the reproduction of everyday sound effects which are added in post production to enhance the quality of audio for films, television, video, video games and radio
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