Online Goods and Services - Chapter 4

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  • Online goods and services
    • Online Shopping
      • How it works
        • Features
      • Booking systems
      • Ads and DisAds for customer
      • Impact on business/life
    • Online Auctions
      • How they work
        • Features
      • Benefits
    • Education, News, and Banking
      • How it workd
        • Features
    • Gaming and Entertainment
      • Streaming
      • Downloading
      • Central server - How Gaming Works
    • Organisations
      • Ads and DisAds
    • Transactional Data
      • What is it
      • Commericial value
      • Uses
      • What data is collected
    • Internet Advertising
      • Why do they use it
        • Using social networking
      • Viral marketing
        • Why is it used
      • Targeted marketing
        • How does it work
      • Personalise
    • Payment Systems
      • Credit/Debit Cards
      • Bank Transfer
      • eVouchers
      • Third party payment
        • Ads
      • NFC
    • Consumer protection
      • Consumer rights under law
      • Cooling off period
      • Shopping online - same rights
    • Applications Software
      • Locally installed software
        • Ads and DisAds
          • Hosted software
      • Hosted software
      • Proprietary and open source
        • What it is
    • SaaS
      • Response
        • Commercial response
    • Storage
      • Local
      • Online
    • Search Engines
      • Techniques
      • Validity of search results

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