Cognitive psychology - cues to depth perception

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  • Cues to depth perception
    • Size
      • Monocular/static
        • The closer the object the bigger they appear.
    • Occlusion
      • Blocking objects from view, the blocked objects appear further away
      • Monocular/static
    • Texture/detail
      • Monocular/static
        • The further away the object the less detail it will have to the eye.
    • Perception
      • Monocular/static
        • Lines converging to make them appear 3D (usually)
    • Cues have to be learn before they could be interpreted into paintings
      • Before the mid-14th century, paintings only had occlusion - before perception was 'invented'
        • Renaissance paintings were the first to involve all the static cues to depth perception - Leonardo Da Vinci, 1498.
    • Parallax
      • Monocular/requiring movement
        • Objects further away move slower across the eye line than objects close together.
    • 'Common fate'
      • Monocular/requiring movement
        • People tend to perceive objects that a moving together in the same direction as more related than those that are static or move in opposite directions.
    • Looming
      • Monocular/requiring movement
        • An object which appears bigger the closer it gets to your visual eye line. Your entire visual space is taken over by an object, because it is closer.
    • Binocular disparity
      • Binolucar/requring movement
        • The disparity (great difference) of two objects.
    • Perceptual constancies
      • Size and shape consistencies - things always stay the same size and shape.
        • Having depth perception is crucial for the system to understand a basic fact of life: that things stay the same size in spite of their distance from you.
    • Two types of cues: static and movement
      • Movement adds different dimensions.

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