PSYHCOLOGY AND HE MEDIA
- Created by: M.e.D
- Created on: 10-01-15 16:04
- How oten to bristich poeple consume media? (OFCOM 2010)
- 7 hours 5 mins per day
- amounts to 45 % of waking time
MEDIA IS BAD -
- Many people assume that media use is associated with chnages in behaviour particularly increases in agression
- it may have long lasting negative consequences for eductaional acheivement and subsequent socioeconomic status and wellebing (HANCOX ET AL 2005)
- it is passive - leads a a sednetary lifetyle, obesity and even diabetes (HU ET AL 2001)
how can media lead to agression?
- social learning theory
- desentisation
- physiological arousal (short term)
- cultivation theory
SOCIAL LEARNING THEORY- BANDURA 1978
- People are not born with behaviours - they must learnt them through direct experience or observation
- people learnt through observing behaviors of others (models) and oberving the outcomes of these behvaiours
- they observed behvaior is the vicariously reinforced if there are positive consequences for the model - or lack of negative consequence
- this promotes the acceptability of the behvaiour and disinhibits the observer
- the development and strength of a that behviour largely depends on teh rewarding and pu8nishing consequences of the action
how does this relate to media and aggression?
- media provides a lot of models
- violence often seems to solve a problem - fight crime (rewarding)
- poeple engage in symbolic modellin -fictional characters which can infleunce peoples behvaiour
types of reinforcemnt?
- self reinforcemnet - feeelings of pleasure/ satisfcation
- extreinsic reinforcments - external rewards
- vicarous reinforcemnet - viewing rewards of others
all of these mean a behvaviour is liekly to be repeated
who is a person most likely to model themselves after?
BOBO DOLL STUDY 1961
- 36 boys and 36 girls age 3-6
- groups = agressive/ non agressive/ female model/ male model/ same sex model/ opposite ses model
- immitative verbal and physical aggression
- mild agression aousal
- 70% of non agressive group - scored 0 on aggression scale
- significant difference between groups
- imitative behvaiour shown
- boys = more physically and verbally agresssive both imitative and non immitative and engaged in more gun play - gender differences
- both boys and girl imitated male model more tahn female model
"The subjects readiness to imitate 'neutral' figures' indicates that mere observation ofa gression is enought o produce agession in children"
X- artificial - the way the children watched = untypical of normal vmdeia viewing, short and focused with no narrative
X. - lab study with poor ecological validity
X - cannot generalise bahviour to a bobo doll to poeple - children can distinguish between fantasy violence and reality
X- Ethical issues
DESENTISATION
what is desentisation?
- a dulling in sensitivity to aggressive behvaiour in everyday life
- reducing anxiety to violence
- poeple become compfotbale numb
How are the effects of desentisation - CRANAGEY, ANDERSON & BUSHMAN 2007 ?
- reduction in physilogiacl responses
- increase in aggresive nehvaiour
- flattening of emotional reactions to violence
- reduction in liklihood of helping victim
- recuction in sympathy for victim
- reduction in percieved guilt
how does this relate to media and aggression?
- 85% of video games contain violence and over half revolve around violent actions ( CHILDREN NOW, 2001)
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