Mechanics

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  • Created by: Pops!
  • Created on: 12-03-17 11:21

Basic Ideas

  • Scalars have size (magnitude) only   vectors have size (magnitude) and direction - can be represented by arrows
  • When vectors are added together to find the resultant, we must take account of the direction
  • For vectors acting along the same straight line we take one direction as positive and the other as negative
  • To add two perpendicular vectors, you can use Pythogoras'  theorem 
  • A single vector can be resolved to find its effect in two perpendicular directions
  • The component of a vector in any direction is found by mulitplying the vector by the cosine of the angle between the vector and the required direction
  • Subtracting a vector is the same as adding a vector of the same size, acting in the opposite direction
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Turning Effects of Forces

  • The moment is the turning effect produced by a force
  • Moment of a force about a point = force x perpendicular distance from the force to the point
  • A couple (or torque) is the effect due to two equal forces acting in the opposite direction
  • Couple = magnitude of one force x perpendicular distance between the two forces in the couple
  • Principle of moments states: for an object in equilbrium the sum of the clockwise moments about any point = the sum of the anti-clockwise moments about that point
  • The centre of gravity of an object is the point at which its entire weight appears to act
  • An object will balance if supported at its centre of gravity
  • A freely suspended object will always come to rest with its centre of gravity directly below the point of suspension
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Describing Motion

  • Distance and speed are scalar quantities
  • Displacement, velocity and acceleration are vectors
  • If we can ignore air resistance, all falling objects accelerate downwards at the same rate, know as the acceleration due to gravity, g 
  • On Earth, g = 9.81 ms-2
  • Terminal velocity is themaximum speed a moving object reaches
  • Terminal velocity is caused by air resistance (drag) preventing further acceleration
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Newton's Laws

Newton's First LawIf there is no resultant force acting on an onject

  • if it is at rest, it will stay at rest
  • if it is moving, it keeps on moving at a constant velocity (at constant speed in a straight line)

Newton's Second Law - The rate of change of momentum of an object is directly proportional to the resultant force acting on it

  • the change of momentum takes place in the direction of that force
  • if the mass is constant, then force = mass x acceleration

Newton's Third Law - If an object A exerts a force on an object B, then B exerts an equal but opposite force on A

  • the inertia of an object is its reluctance to change velocity
  • inertia increases with increasing mass
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Momentum

  • The momentum, p, of an object depends on its mass, m, and velocity, v     p=mv
  • Pricnciple of momentum states: whenever objects interact, their total momentum remains constant, provided that no external force acts on the objects
  • Total momentum before the interaction = total momentum after the interaction
  • Impulse measures the effect of a force
  • Impulse = force x time = change in momentum produced
  • The area under a force-time curve gives the total impulse acting, which equals the total change in momentum produced
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Work, Energy & Power

  • Work done = force x displacement in the direction of the force
  • Energy is the ability to do work, work and energy are measured in Joules
  • Work done = energy transferred
  • Power is the rate of doing work                       P = Fv
  • The two types of mechanical energy are kinetic energy and potential energy
  • Energy is always conserved, though it is not always transferred in useful forms
  • If kinetic energy is conserved in a collision, the collision is elastic
  • In inelastic collisions, some of the initial kinetic energy is transferred to other forms
  • Momentum is always conserved if no resultant external force is acting
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Circular Motion

  • To move an object in a circle there must be a resultant force on it, towards the centre of the circle, called the centripetal force
  • An object moving at steady speed in a circle is accelerating because its direction keeps changing, this centripetal acceleration is towards the centre of the circle
  • Angles in circular motion are measured in radians
  • Angular speed is the angle turned through per second
  • Angular speed and linear speed are linked by the equation    v = rw
  • Frequency is the number of rotations per second
  • Time period is the time taken for one rotation
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Gravitational Forces & Fields

  • All masses attract each other with a gravitational force
  • The gravitational field strength g at a point is the force acting on each kilogram of mass in a gravitational field
  • g is a vector quantity measured in Nkg-1
  • The gravitational potential V at a point is the potential energy of each kilogram of mass in a gravitational field
  • V is a scalar quantity measured in Jkg-1 and taken to be zero at infinity
  • Change in energy = change in gravitational potential x mass
  • All orbital motion is described by Kepler's Laws
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