Explanations of video games and aggression


bi-directional model

  • althought playing voilent games can cause an increase in aggression
  • this model states more that its the type of person choosing the aggressive game
  • aggressive people are more likely to choose aggressive games
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  • people who repeatdley are exposed to voilent media will become desensitised to it
  • the more they play/watch it the more they will not be affected by voilence whether that be watching it or becoming aggressive their self
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Interactive and passive video games

  • interactive voilence in the media of playing voilent games will have a greater effect on you then passive games
  • this is because voilence in games is usually rewarded
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