Problem Solving

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  • Created by: Auberixli
  • Created on: 19-04-16 10:40
J Y T P N Y T J M V C H T R U S Q K E X F
A T N H O C E I L M M S D U P F Y M M Q K
Y D D G I W X M B D N J O O W J I E E A H
G N R N T R Q S I Y B X Y I E D T E L W D
X A A I U T C F K D N U F V H P I G B U H
N T K D L I W C T P A X O A V Q X A O J X
F U B I O M Y T N S T L R H K Y E U R E M
R R K H S E J I S W R V M E L A L G P E C
I A H N C C B S T L W E A B X Y P N G E M
W L U O I O W I Q J Y B L C J O M A N U N
U L Y I T M H N U O I N L I L E O L I V N
B A A T S P P I H P N V A T R W C R T Q D
O N T A I L C M S X B S N O R Y E A L I U
V G O M R E L R F C C W G T U S C L A P X
I U X R U X Q E S Q Q U U P H P A U H L V
I A A O E I K T K X S A A M N Q P G E S P
E G M F H T M E N X K W G Y W T S E H R Y
C E D N B Y K D L Y L B E S B R V R T E S
O T I I W D W L V F K F Q A H Y E N F S N
K G T N U T C W T G A B O X O W S Q I G U
U B X E R F K P X P H E G L U E B N C L V

Clues

  • A language defined by an ALPHABET and RULES OF SYNTAX (6, 8)
  • A real spoken and written language with grammar or syntax rules and ambiguities, such as English and French (7, 8)
  • A trial and error approach using "informed guesses" or learned knowledge to find a solution to an intractable problem (9, 8)
  • Any language that an FSM will accept (7, 8)
  • Each state has a unique trigger for every transition (13, 3)
  • Hiding the complexities of the system behind a simple to use interface (11, 6)
  • How long an algorithm takes to complete a task with a given input (4, 10)
  • How much memory an algoritm needs to complete a task with a given inpiut (5, 11)
  • Non-computable - Is it possible to create a program which takes a program as an input and determines if the program will halt or loop infinitely (3, 7, 7)
  • The behaviour of a function for a very large vaules of n (10, 9)

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