Kinematics (1.1)

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  • Kinematics (1.1)
    • Constant Acceleration Formula
      • V = U + AT
      • S = VT - 0.5AT^2
      • S = UT + 0.5 AT^2
      • S= 0.5(U+V)T
      • V^2 = U^2 + 2AS
    • Distance / Displacement Time Graph
      • Grandient = Velocity
      • Displacement is from origin
      • Area = Nothing
    • Velocity Time Graph
      • Gradient = Acceleration
      • Displacement = Area Under
      • Tangent is exact
      • Set S equal when dealing with catch up
      • Untitled
      • Not t+3 rather use t-3
    • Terms
      • Uniform = Straight Line
      • g = 9.8
      • Negative Acceleration = Decceleration

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