The role of the conceptual design at any level is to ... ... and consider which differences matter, which choices support usability and the desired user experience.
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Card 7
Front
different concepts and different purposes imply ... ... for the interaction design
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Card 8
Front
the different examples challenge any notion that '... ... ...': overloading an interaction design can be disastrous, and sometimes the most effective interaction design is the simplest one.
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Card 9
Front
even when the task and environment are inherently complex, the design challenge is to provide ... ... within that complexity
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Card 10
Front
Each interpretation step must preserve the ... of the conceptual model.
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Card 11
Front
The '... ... ...' refers to the gap between what the user wants to do and what the interactive product allows them to do
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Card 12
Front
a product that does not have all the 'bells and whistles' you would expect from a finished product, but works at a minimal level that achieves the idea.