Physics
- Created by: Gemma Howe
- Created on: 15-06-17 20:41
Scalars and Vectors
Vectors - Have direction: -------------
Scalars - Don't:
Vectors: Displacement, Velocity, Weight (Most Forces)
Scalars: Distance, Speed, Energy, Time
Displacement - Distance covered in a straight line
Velocity can change even if the speed doesn't because the direction is changing
Speed (mph) and Distance (m)
Speed = Distance / Time
Average Speed = Distance Travelled / Time Taken
Instantanious Speed - Speed at a particular point in a journey
Distance = Speed x Time
Example:
Car travelled 3000m in 2mins (120 secs)
3000 / 120 = 25 mph
Velocity (m/s)
Velocity - The rate at which an object changes position
Velocity = Distance (Displacement) / Time
Area and Gradient of a Graph
Area:
1 - AOT - Area of triangle ((base x height)/2)
2 - AOR - Area of rectangle (width x height)
3 - Area under Graph (AOT + AOR)
Area under graph gives distance travelled
Gradient :
Change in Y / Change in X
The gradient of the line gives the acceleration
Newtons 1st Law
'an object at rest stays at rest'
'an object in motion stays in motion'
_____O_____ - There are no unbalanced forces so this will not move
----> O ----> - The forces are balanced so this will not stop
Centripetal force - a force that causes objects to follow a circular path
- the force acts toward the centre of the circle
- friction and gravity can be centripetal forces
- an object moving in a circle has a changing velocity but its speed remains the same
Mass (kg) and Weight (N)
Mass - amount of matter in an object
mass = weight / gravitational feild strength
Weight is a force
weight = mass x gravitational feild strength
! On earth, the GFS is ALWAYS 10!
Acceleration (m/s2) and Newtons 2nd Law
Acceleration - Change in velocity in a ceratin time
acceleration = change in velocity / time taken
Acceleration is a vector quantity
Deceleration - Slow down
force = mass x acceleration
Newtons 3rd Law
'For every action there is an equal and opposite reaction'
----> <----
Momentum (kg m/s)
momentum = mass x velocity
Momentum is a vector quantity
Conservation of linear movement:
'If a moving object collides with another object, the total momentum of the two objects before the collision is the same during the collision'
Stopping Distances
stopping distance = thinking distance + braking distance of a vehicle
The thinking distance: distance travelled by vehicle whilst driver is reacting
- This can be affected by drugs, alchohol, tiredness
Average human reaction time = 0.25 seconds
The breaking distance: distance car travels after the driver has started breaking
- Can be affected by road conditions (icy, wet) and by faulty brakes or tyres
Crash Hazards and Safety
Crumple zones and airbags :
- Slow down the rate of change in momentum for both the car and passenger
- A slower change in momentum means less force is applied at any one time
- The passengers survive the lower force even though they are applied for longer
Crumple zone:
- The car does not need as much deceleration to come to a stop so the force acting on it is less
Seatbelt:
- Holds you in your seat so you slow down at the same rate as the car
Resultant Forces
If forces are acting in the same direction --> --> then add them
If forces are acting in opposite directions --> <-- then subtract the larger force from the smaller one
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