One strength of this meta-analysis is that it has high concurrent validity. This is because different methods such as experiments, correlation & longitudinal studies were used and they all give the same conclusions. Therefore, is conclusive that there's a strong link between computer games and aggression.
Although the original experiment discussed had high generalisability, a meta-analysis like this surpasses experiments on this standard.
This is because it isn't limited by cultural relativism (the idea that norms & values, including ethics & moral standards, can only be meaningful & understood within specific social & cultural contexts.) because the findings (exposure to violent computer games was associated with increased aggressive behaviours, thoughts and feelings) were true across both individualist cultures and collectivist cultures.
Therefore, this means that the meta-analysis is strengthened due to universality as the findings can be applied to everyone regardless of culture.
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