Product Design Keywords

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Aesthetics
The study of the shape or form of every day products; as in … “That product is aesthetically pleasing”
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Analysis
Looking in detail at the design problem, what the problem involves what needs to be looked at (researched), and who needs to be consulted for advice.
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Anthropometrics
The measurements of humans, e.g. heights, arms / leg lengths, hand widths, head sizes, or similar.
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Batch Production
The production of products in ‘batches’. E.g. batches of different types of bread products …brown then white bread … large and then small loaves, etc. batches of red china mugs, then blue ones, etc. A batch of benches for a park, or a batch of childr
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Brainstorming
Listing all possibilities for the design problem, usually in a spider-type diagram or similar.
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Brand Loyalty
Being Loyal to one Brand that makes different products. For example buying groceries from Tescos or buying Samsung phones and other electronic goods.
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BSI
British Standards Institute has responsibility of devising standards that particular products must meet, for a variety of reasons. For example toys must be tested to BS EN 71, for safety reasons. The full definition is at
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CAD
Computer software that helps the designer to create designs, plan, technical drawings and 3-D images of the design being explored.
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CAM
Computer software programs and Computer Numeric Control (CNC) machinery, such as a milling machine lathe or vinyl cutter machine, that allows CAD produced designs to be made by the CAM machinery.
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Compressive strength
The ability to resist a pressing force, e.g. concrete or cast iron.
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Conductivity (Electricity)
The ability of a material to conduct electricity e.g. copper, aluminium, gold.
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Conductivity (Heat)
The ability of a material to conduct / transmit heat, e.g. copper.
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Corrosion
The tendency of a material to rust (iron/steel) or corrode (aluminium)
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Corrosion Resistance
The ability for a material to resist corrosion / discolouring /rotting, e.g. copper, lead, gold, silver.
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Ductility
The ability of a material to be drawn / stretched pulled into thin strands, e.g., copper electrical cables.
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Durability
The ability of a material or product to last a long time. The ability to do its job for a long period.
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Ergonomics
The study of ‘Man in his Environment’, e.g. work space, activity space, sitting, working heights or similar.
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Flexibility
The ability of a material to bend and change shape, without cracking or breaking.
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Gantt Chart
A method of planning that places tasks down the left hand side of the page and dates across the top, to enable you to see what needs to be done by when.
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Malleability
The ability of a material to be bent, shaped, hollowed, etc. into a complex shape, e.g. steel sheets pressed into car body panels or copper sheet shaped into hot water cylinders.
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Manufacturer
A person or company that will make the product.(See also One OFF production, Batch Production and Mass Production)
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Mass Production
The continuous production on one product: e.g. motor cars, TVs, aluminium cans, plastic vending beakers, etc. The product may be produced around the clock and once it has commenced, the (sometimes automated?) machinery is made maximum use of.
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One-off production
The design and manufacture of one product only, e.g. a sculpture for a shopping centre or a signboard for a shop front.
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Patent
A form of Intellectual Property Protection that applies to the function of a newly invented product.
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Plasticity
The ability to change shape, to deform or to mould. (Similar to malleability).
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Product Life
The period of time that a product is designed to last. (Related to planned obsolescence).
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Prototype
The first model made to decide if the design works, if it is the right size, comfortable, safe, attractive or suited to the user’s needs. This allows changes to be made, before the final version is made.
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Quality Assurance
The guarantee a company can give that their product will be reliable based upon the reliability of the tests carried out when the product was made.
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Quality Control
Individual tests carried out to check the product is being assembled correctly during production.
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Questionnaire
A list of questions that are given to potential customers to find out their needs and preferences.
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Six Rs of Sustainability
Sustainability canbe refined down into 6 'R's those being 'Refuse', Rethink, Repair, Reduce, Reuse, Recyle.
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Shelf life
The period of time a product remains safe to sell and / or safe to eat.
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Smart Material
Smart materials are materials that have one or more property that can be significantly altered in a controlled fashion by external stimuli, such as stress, temperature, moisture, pH, electric or magnetic fields. E.g. Nitinol Wire, Thermochromic pigme
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Registered Design
A form of Intellectual Property Protection that applies to the outward appearance of a product. For example the glass coke bottle design was registered in 1937. Design registration lasts up to 25yrs.
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Strength
The ability of a material to resist pressure / loads.
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Sustainable Design
Designing a product using the philosophy of RETHINK, REFUSE, REDUCE, REUSE, REPAIR, RECYCLE in order to reduce the use of energy and environmental impact of products. (each is defined in this glossary)
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Tensile strength
The ability to resist a pulling force, e.g. a tow rope or lift cable.
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Testing
The process of trying out a product to see if it does it’s job or to see if it is strong enough or durable enough.
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Design and Technology Vocabulary Aesthetics The study of the shape or form of every day products; as in … “That product is aesthetically pleasing” Analysis Looking in detail at the design problem, what the problem involves what needs to be looke
Similar to durability. The ability to withstand repeated force, impact and rough use.
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Template
A paper or card cut-out showing the shape of a product. Used to improve / finalise a shape and to transfer it to the chosen manufacturing material.
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Other cards in this set

Card 2

Front

Analysis

Back

Looking in detail at the design problem, what the problem involves what needs to be looked at (researched), and who needs to be consulted for advice.

Card 3

Front

Anthropometrics

Back

Preview of the front of card 3

Card 4

Front

Batch Production

Back

Preview of the front of card 4

Card 5

Front

Brainstorming

Back

Preview of the front of card 5
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