Decision Maths Key Words

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Algorithm
precise instructions that can solve a problem
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Eulerian Cycle
cycle passing through every edge once, returns to start vertex
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Semi-Eulerian Cycle
cycle passing through every edge once, starts and finishing at different vertices
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Node
vertex; point
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Arc
edge
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Digraph
has directed arcs
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Complete Graph
every vertex is connected by an edge to each of the other vertices
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Connected Graph
vertices all connected by a path
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Degree
valency/order; number of edges connected to a vertex
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Tree
connected graph with no cycles
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Spanning Tree
sub graph including all vertices containing no cycles
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Minimum Spanning Tree
Spanning tree where the total length of arcs is as small as possible
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Bipartite Graph
two sets of vertices where the nodes cannot join to a node on the same side
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Complete Bipartite Graph
every vertex in set X joing to vertex on set Y
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Eulerian
all vertices from a node are even
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Semi-Eulerian
two vertices frim a node are odd; all other vertices are even
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Traversable
semi-eulerian or eulerian; otherwise non-traversable
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Matching
bipartite graph; no two edges have a common vertex
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Complete Matching
number of edges in matching is also the same amount as one set of nodes
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Network
weight on each arc represents the capacity of the arc
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Source
arcs directed away from node; usually starting node
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Sink
arcs directed towards node; usually finishing node
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Dummy Activity
critical path analysis; two chaings have a common event but are independent of each other
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Alternating Path
start at one unmatched node on one side and finish at one unmatched node on the other side; alternating route from unmatched to matched node
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Critical Activities
have a total float of O
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Critical Path
starts at source node, finishes at sink node and contains critical activities
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Path
sequence of edges; end vertex of one edge is the start vertex of another edge and contains no cycles
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Bubble Sort
swap until in order; end of pass; no change between passes=sorted
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Kruscal's Algorithm
check for cycles; put arcs in ascending order; starts with smallest arc edge and add shortest arcs first; check for cycles
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Prim's Algorithm
no need to check for cycles; start at any vertex and nearest vertex; can be used on a distance matrix
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Distance matrix
given point, delete row of point, smallest number in column? delete row of point, smallest number of 2 columns?
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Dijkstra
vertex|order|final value; remember to add working values; find shortest route
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Describe how you found the shortest route?
no need for words- show equations used
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Chinese Postman
Vertices|Degree; match odd nodes and traverse twice
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Critical Path Analysis
Activity|Depends on; 2 arcs from node cannot go to the same node- dummy needed
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Gannt Chart
Critical Activities at top; non criticial activities on individual lines
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Linear Programming
define variable, state objective, constraints and non-negativity
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Vertex Testing Method
Vertex|Co-ordinate|Value of C
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First-fit bin packing
with each object start from bin 1
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First-fit decreasing bin packing
put in descending order; with each object start from bin 1
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full bin packing
observation
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Other cards in this set

Card 2

Front

cycle passing through every edge once, returns to start vertex

Back

Eulerian Cycle

Card 3

Front

cycle passing through every edge once, starts and finishing at different vertices

Back

Preview of the back of card 3

Card 4

Front

vertex; point

Back

Preview of the back of card 4

Card 5

Front

edge

Back

Preview of the back of card 5
View more cards

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