high-level description of how a system is organised and operates
conceptual model
1 of 12
not to become too ... ... early on
narrowly focused
2 of 12
avoid being committed to ... ...
particular implementations
3 of 12
establish a set of common terms that everyone can understand and agree upon, thereby reducing the chance of ...
misunderstanding
4 of 12
to clarify ...
priorities
5 of 12
The role of the conceptual design at any level is to ... ... and consider which differences matter, which choices support usability and the desired user experience.
explore alternatives
6 of 12
different concepts and different purposes imply ... ... for the interaction design
different priorities
7 of 12
the different examples challenge any notion that '... ... ...': overloading an interaction design can be disastrous, and sometimes the most effective interaction design is the simplest one.
more is better
8 of 12
even when the task and environment are inherently complex, the design challenge is to provide ... ... within that complexity
clear interaction
9 of 12
Each interpretation step must preserve the ... of the conceptual model.
coherence
10 of 12
The '... ... ...' refers to the gap between what the user wants to do and what the interactive product allows them to do
gulf of execution
11 of 12
a product that does not have all the 'bells and whistles' you would expect from a finished product, but works at a minimal level that achieves the idea.
minimum viable product
12 of 12
Other cards in this set
Card 2
Front
not to become too ... ... early on
Back
narrowly focused
Card 3
Front
avoid being committed to ... ...
Back
Card 4
Front
establish a set of common terms that everyone can understand and agree upon, thereby reducing the chance of ...
Comments
No comments have yet been made