Continuity Editing (invisible editing) - 

Matching of shots. Creates illusion of linear time and space. Makes actions flow smoothly and allows the audience to not realise transitions. Examples: Shot reverse shot, 180 degree rule.

Non continuity editing -

Shots mismatched to disrupt linear time and space. Confuses and disturbs the 'reality' illusion. Draws attention to the process or cutting and editing. Exampes: Jump cut, Montage, Flash back/foward.

Visual - (graphic editing) Visual connections between cuts. Graphic match. SImilar shapes are faded/cut to. Example: Drain fades into an eye.

Pace - (Rhythmic editing) Cuts paced with a rhythm. Example: Montage to…


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