Bastian et al

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Bastian Et Al

Cyber Dehumanisation - The Theory that violent video game play diminishes our humanity 

Aims -> to investigate to what extent video games affected participants' perception of their own humanity as well as that of other players.

 

Study 1

Procedure 

  • Mortal combat and top spin tennis.
  • 106 undergrads, 74 women, 32 men, aged 17-34.
  • Randomly assigned a game
  • Played for approx. 15 mins with a wall between the two people playing.
  • They were all given a questionnaire  and were laid out in the form of Likert scales (1-7)

Results

  • Participants found both games equally frustrating.
  • Mortal combat was the more enjoyable of the two and significantly more exciting
  • The mean score for humanity was lower in the violent

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