Topic 1: Personal digital devices

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  • Created by: Myst123
  • Created on: 15-03-18 15:34

Uses of digital devices

Commincate through: 

  • Text messages (SMS)
  • Social networking sites
  • Instant messanging
  • Media messages (MMS)
  • Voice calls
  • Video calls
  • Emails

Travel

  • Find the route - sat nav/GPS
  • Track location of cars & vans
  • Geotag images
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Uses of digital devices

Leisure

  • Displaying photos: digital photo frames
  • Photos and videos: digital cameras and camcorders
  • High defintion films: Blu-ray players
  • Keeping in touch: social networking sites
  • Watching channels: digital tv
  • Reading - ebook readers
  • Streaming films, playing games - console/computers, downloading music
  • Listening music / watching films - personaol media players
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Using digital devices

Audience - who. Purpose - how.

Teenager - Internet access - social networking sites

Business person -QWERTY keyboard - easily send emails

Older person - a large screen - easy-to-use interface

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Factors to consider

  • User interface
  • Battery life
  • Cost 
  • Purpose
  • Internet connection / processor speed
  • Compatability with other devices
  • Convenience (e.g. size, weight)
  • Storage capacity / memory
  • Security
  • Connectivity
  • Reliability & support services offered
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Common features

Processor: controls all functions of device

Internal memory: store program instructions + data

Digital devices = storage devices.

Portable device contains moving parts + can be easily damaged

Flash memory: peripheral - ideal for portable devices: doesn't lose data when off + no moving parts (solid state) + removable - can be used to transfer data e.g.

  • Secure Digital (SD) care: stores up to 4GB
  • Micro SD cards: for smaller devices
  • SDXC (Extended Capacity) card: stores up to 2TB
  • USB / memory stick: plugs into USB port + stores up to 256 GB
  • SDHC (High Capacity) card: stores up to 32GB
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Input and output devices

Peripherals:

  • Input devices: give instructions + input data to device
    • e.g. mouse, keyboard, game controller, webcam, touch screen, microphone, joystick, graphics tablet, scanner
  • Output devices: see/hear information after it has been processed
    • e.g. speakers, docking station, headphones, printer, headset, screen
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Connectivity

Data cable connection e.g. a USB cable

Bluetooth: devices communicate with each other wirelessly over short distances using radio waves

Wi-Fi: wireless communication using radio waves over longer distances - allows devices to connect with computer network & Internet / to connect to Wi-Fi enabled peripherals

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Connectivity

Synchronisation: two devices connected - automatically exchange data

Cloud synchronisation: e.g. Apple's iCloud, allow to store all data files on a remote server - access files from all digital devices

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Mobile phones

Smartphones

  • Greater functionality
  • Better suited for email, social networking, surfing the web and running mobile applications
  • Convergence - carries out many functions originally done by many devices

Modular smartphones e.g. Project Ara

  • Different component features - can be changed
  • Less waste, cheaper repairs, enhanced personification

Specialist phones

  • Designed for a specific target market
  • e.g. elderly people, partially sighted
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Mobile phones

Functions: 

Cameras / video camera: still images & videos, video calls

Data storage: store photos, music and video; removable storage = easy transfer

Internet browsing: stream music and videos

Productivity: learning, financial management, entertainment, travel apps boost productivity & save time

GPS receiver: pinpoint position on map, get local information, navigational device

Entertainment: play music & video, play games

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Mobile phones

Security:

  • Hide phone
  • Set PIN, password, biometric lock
  • Lock SIM card
  • Record unique IMEI number: mobile service provider can block phone using number
  • Restrict Bluetooth usage

Peripherals;

  • Headsets (hands free)
  • Removable storage
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Personal computers

Desktops: include ‘All in one. 

  • Need input + output peripherals. Have hard disk drives, optical drives: CD & DVD drives - storage devices.Powerful processors.
  • Good connectivity ( USB, firewire, HDMI). Bluetooth + Wi-Fi - wireless communication. Easy to upgrade + enhance by adding extra functions.

Laptops

  • Battery powered/ use electricity supply. Monitor, pointing device + webcam built in. Hard disk drives etc + slots for SD cards
  • Bluetooth + Wi-Fi built in. Good connectivity ( USB, firewire, HDMI). Less easy to dismantle + upgrade.

Tablets: As tablets and smartphones develop they begin to share features.

  • Light + portable. Battery powered. Touch screen interface. Virtual, on-screen keyboard.
  • Bluetooth, Wi-Fi, 3Gg. Cameras - still + moving images. 
  • Playing media, Internet use, reading ebooks. Can download + run apps.
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Personal computers

Single-board computers: affordable, complete computers made for education and development e.g. Raspberry Pi.

Wearable computers: e.g. Smartglasses such as Google Glass, Smartwatches, fitness bands etc.

Parts:

  • Processor speed: quick = fast computer
  • Sounds/ graphics card: see/hear graphics, videos, music, games
  • Wi-Fi: Wi-Fi enabled computer = part of a wireless network
  • RAM: lots = support more applications
  • Storage capacity: large = store more files
  • Many peripherals use a USB connection
  • Battery life: long battery life = less frequent charging
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Personal computers

Ergonomic design: help prevent repetitive strain injury (RSI) & other health problems

Health risks:

  • Eye strain: Looking at screen for too long/ Light shining on monitor. Take regular breaks. Adjust screen. Use antiglare screen
  • RSI: Performing repeated actions. Use wrist rests. Take breaks from repeating actions.
  • Neck & back problems: Sitting in wrong position. Same position for a long time. Change height of chair/screen. Move computer closer/ further away.
  • Pain in knees and legs: Adjust chair. Take regular breaks - stretch legs.
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Personal computers

Peripherals

  • Screens
  • Keyboards
  • Pointing devices, e.g. mouse, stylus, touchpad
  • Microphones/speakers/headsets
  • Printers e.g. 3D printers
  • Scanners
  • Graphic tablets
  • Webcams
  • Removable storage:  includes all devices not built into the PC, e.g. USB flash drives, memory cards, and USB hard drives.
  • Electronic whiteboards
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Cameras and Camcorders

  • Zoom in using optical zoom ( Brings light from subject closer - moves lens away from sensor + closer to subject)  + digital zoom ( crops + enlarges part of image - affects quality)
  • View on LCD screen
  • Store files with SD and micro SD cards
  • View files on TV using USB and HDMI ports
  • Download files to computer using USB or Bluetooth

Resolution: pixels: more = more detailed = more the image can be enlarged + larger the file size

GPS receiver: geographical coordinates stored in metadata. See exactly where image is taken.

Wi-Fi: in addition to cable + Bluetooth. Email images, upload to online albums/ social networking sites without downloading

Peripherals

Removable storage

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Media Players

Personal audio players. Personal video players. E-book readers.

  • Small, light, easy to carry
  • Solid state memory
  • Long battery life
  • Lot of media
  • Simple interfaces

Common formats:

  • Audio: MP3, WMA
  • Still images: JPEG, GIF, PNG
  • Video: MPEG-4, WMV
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Media players

Security features:

  • Locks automatically - if not used for certain period of time
  • Uses antivirus software
  • Hard reset feature - delete all data in event of selling / disposing
  • Remote management (deactivation) if stolen
  • Hides Bluetooth/ wireless sharing
  • Backup features
  • Encrypts data
  • Reactivates only - enter correct password/ biometric authentication

Connectivity

  • Wireless transfer: WI-Fi, Bluetooth, infrared
  • HDMI port: view HD movies on TV through HDMI cable
  • USB port: transfer of files up to 5 Gigabits
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Media players

Streaming video - with Wi-Fi connectivity - view in real time

  • Saves time
  • Use less storage space
  • Cannot keep local copy for offline
  • Limited availability
  • User experience dependent on connection quality

Peripherals

  • Speakers/headsets
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Games consoles

Features:

  • High resolution output for high definition games
  • CD, DVD and Blu-ray optical drives
  • Capable of multiplayer online gaming
  • Connectivity: USB, Bluetooth, Wi-Fi, Ethernet network cable

Peripherals

  • Wireless controllers
  • Wireless headsets
  • Hard drive transfer cable
  • Webcam / speaker / microphone set
  • Motion sensors
  • High Definition equipment
  • Removable storage
  • 3D – using glasses/parallax: Parallax 3D is a barrier placed in front of an image to give a sense of depth. 3D is also used in TV
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Games consoles

Nintendo Wii + Playstation 3 - motion sensor

Xbox Kinect - true hands-free gaming - identifies which body parts moving

Health risks:

Overuse injuries: set sensible time limits + frequent breaks

Obesity: Sensible time limits + do physical activities

Muscle + joint problems: Regular breaks + Use an ergonomic chair

Eye strain: Adjust screen's constrant  + brightness, Move furniture, Take 'gaze' breaks

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Home entertainment systems

Designed to provide high quality audio & video throughout house + integrate content on seperate digital devices

  • Televisions (incl Smart TVs and 3D TVs): have access to internet & use apps. Newer televisions-very high resolution screens- ‘4K’,- (approximate) 4,000 pixel horizontal resolution.
  • Projectors - if Digital - project HD images to screen/wall
  • DVD players/recorders
  • Blu-ray players
  • Personal video recorders (PVR) - /digital video recorders (DVR) - contain hard disk drive > record TV programmesd
  • Set-top boxes (STB) -  devices may fall into multiple categories, e.g. a Sky+ box is both a STB and a PVR. - transform + enhance signal from cable/ satellite to form that TV can display
  • Media stations -  devices that provide video/audio to a television, e.g. Apple TV. This could be by streaming from a remote source or from local storage.
  • Sound systems (HiFi)
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Home entertainment systems

  • Smart speakers - combine wireless speakers with a microphone and intelligent personal assistant software that allows users to give voice commands.

Digital television:

  • More channels than analogue TV & High quality pcitures & sounds
  • Digital radio stations accessible on TV
  • Electronic programme guide (EPG) displays programme information on-screen
  • More accessible subtitles, audio, sign language descriptions
  • Interactive features e.g. extra coverage, voting, shopping capabilities
  • Greater control: save programmes & pause live TV

Digital Living Network Alliance (DLNA): two devices DLNA certified = compatible straight out of box

Enhancements:

  • Home cinema / theatre systems include: DVD/Blu-ray player, amplifier & six speakers = high - fidelity surround sound
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Satellite Navigation

Use GPS to plan routes & give directions

  • In-car sat navs: An in-car sat nav could be a separate unit or integrated into the dash.
  • Specialist sat navs, e.g. for walkers and cyclists

Use sats navs: check speed, warn about speed cameras, live traffic report, avoid congestion, scenic routes/conveniences e.g. service stations

Health & safety risks:

  • May take eyes off road
  • Blind spot
  • Could lead driver down hard-to-navigate roads / to incorrect destinations
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Satellite Navigation: Using a smartphone app

Advantages:

Always likely to have mobile phone with you = always have sat nav with you

Generally small, light + easy to carry around

Can buy applications for phone

Disadvantages:

Might have to pay

Can be subject to charges

Using GPS runs battery down quickly

Does not always update quickly enough

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Impact on organisations

Introduction of computers has impact on:

  • number of employees needed
  • skills employees need
  • training & re-training requirements

Portable digital devices: allow greater collaboration but greater risk of hackers stealing/corrupting data.

Organisations need online presences:websites, blog, social networking sites, viral marketing, profiling

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Impact on organisations

Technology in education:

  • Internet = better online research +  Apps = learning more enjoyable
  • Laptops, netbooks & smartphones = access to online learning resources
  • VLEs = access to learning resources
  • Ebook readers = better access to lots of texts
  • Online registration & admin systems = schools improve efficiency
  • Specialist software - improves learning in certain suubjects e.g. languages
  • Interactive whiteboards, digital cameras, devices with GPS = enhance learning experience
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Features of digital devices

  • Methods of charging (wireless/ USB etc)
    • Wireless or ‘inductive’ charging allows short-distance wireless energy transfer between two devices
  • Sensors - (such as accelerometers) often found in personal digital devices.
    • Data from them is used by the device’s software to enhance the user experience.
  • NFC (Near Field Communication) - E.g. Contactless payment debit cards and smartphone NFC chips.
  • Convergence
    • Digital devices often contain multiple features that allow device to provide multiple functions.
    • Functions would have previously only been available in single-purpose devices. This multifunctionality increases convenience, However, each function could be of lower quality than could be found on a single-purpose device.
  • Intelligent personal assistant
    • E.g. Apple Siri, Amazon Alexa, Microsoft Cortana
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Features of digital devices

  • Methods of charging (wireless/ USB etc)
    • Wireless or ‘inductive’ charging allows short-distance wireless energy transfer between two devices
  • Sensors - (such as accelerometers) often found in personal digital devices.
    • Data from them is used by the device’s software to enhance the user experience.
  • NFC (Near Field Communication) - E.g. Contactless payment debit cards and smartphone NFC chips.
  • Convergence
    • Digital devices often contain multiple features that allow device to provide multiple functions.
    • Functions would have previously only been available in single-purpose devices. This multifunctionality increases convenience, However, each function could be of lower quality than could be found on a single-purpose device.
  • Intelligent personal assistant
    • E.g. Apple Siri, Amazon Alexa, Microsoft Cortana
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