Like a business transaction --> maintained if profit made [rewards - costs] (maintained if benefits outweigh costs)
MAX benefits MIN cost = Minimax stratergy
- CL - comparison of current profit in r.ship to lvl on prev r.ship. If profit in current > prev ---> more likely to be seen as worthwile
- CL ALT - comparison of current profit to profit lvl in alt r.ship. If ? alt = worthwile. If ALT > current = temptation
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