# P3.2 Making Things Work - Moments, Turning Forces, Stability and Circular Motion

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• Created by: Fiona S
• Created on: 20-03-15 23:08

## Turning Forces - Moments

A moment is a force that causes turning around a point or fulcrum.

moment(Nm) = force(N) x perpendicular distance from fulcrum(m)

'Moments' can be used to create apparently larger turning forces by increasing the perpendicular distance between the effort and the fulcrum. What is actually happening is a larger moment is created from the same effort.

When the force is applied at an angle, other than right angles to the distance of the point, the effort is lessened.

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## Principal of the lever Moments either side of the fulcrum are EQUAL

F1 x D1 = F2 x D2

The lever is often referred to as a FORCE MULTIPLYER.

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## Moments in Balance

For a system that is in balance, i.e. not rotating, the sum of the clockwise moments must equal the sum of the anti-clockwise moments.

Sometimes the fulcrum is not between the forces causing the moments.

BUT the same rule applies:

clockwise moments = anticlockwise moments

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## Centre of Mass

The centre of mass of an object is the point at which its weight appears to act.

For a symmetrical shape it is at the geometric centre. If you apply a force through the centre of mass, it produces no moment.

For unusual shapes we can find the centre of mass in a variety of ways...

If we suspend an object, its Centre of Mass will be directly below the point of suspension. But for objects too large or awkward to suspend, we can tip them about a point on their base or edge. When the object is just balanced before tipping over the Centre of Mass is directly above the fulcrum.

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## Stability

An objects stability depends on the relationship between the objects centre of mass and its base (or "footprint") a) Stable equilibrium   b) Unstable equilibrium   c) Unstable

An object is stable if the line of action of its Centre of Mass falls inside its base.

For a suspended object, it will be stable if its Centre of Mass is able to hang directly underneath the point of suspension.

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## Stability

There are two basic ways to increase stability:

1. Move the Centre of Mass down, i.e. closer to its base

2. Increase the area of the base

Finding the footprint or the base of an object

The base of an object is the area between all the points on which the object touches the ground or could balance on or pivot around.

When an object is unstable, there is a resultant moment around the point/edge the object is tipped on.

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## Pressure in liquids

Pressure is defined as the force per unit area.

Pressure(N/m^2)(or Pascal's(Pa)) = Force(N) / Area(m^2)

e.g. a drawing pin (Head of pin) Force, larger area = low pressure. (Tip of pin) Same force, small area, much larger pressure = high pressure.

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## Pressure in liquids

For liquids:
1. They are incompressible
2. This means they transmit force very effectively
3. The pressure is the same in all direction
4. Pressure increases with depth

Because of these properties, we can use liquids to transmit forces from place to place, and change the size of the force. This is the basic principal of HYDROLICS. P1 = P2      F1/A1 = F2/A2

Hydraulic systems are also referred to as force multipliers.

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## Circular Motion

Acceleration is a change in direction and/or speed. Normally we focus on straight line motion, but in nature circular motion is common. 9 of 13

## Circular Motion

• To keep an object moving in a circular we requiem a force on the object acting towards the centre of the circle. This is called a Centripetal Force.
• If the Centripetal Force reduces to zero the object will move in a straight line, at a tangent to the circle described by their motion.
• The size of the Centripetal Force affects the radius of the circle the object is moving in.
• The larger the force the smaller the radius for the same speed.
• The mass of the object also affects the radius of the circle. The larger the mass the larger the radius for the same speed.

Inertia is the tendency of an object to move in a straight line at the same speed.

Speed of objects moving in circles. For one revolution, distance travelled is pi*d

Objects speed = pi*d / time for 1 revolution

In an experiment, we might record the time for 20 revolutions then divide total time by 20 for a more accurate time measurement.

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## The Pendulum

A pendulum consists of a mass suspended below a pivot. Its motion can be described as oscillating around an equilibrium position. B is the Equilibrium position. A and C are unstable and have lots of gravitational potential energy. O is the pivot.

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## The Pendulum frequency = 1/time period

Factors affecting time period

We might expect:

• mass
• length
• start displacement

to affect a pendulums time period.

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## The Pendulum

• The larger the length of the pendulum, the longer the time period. This is not a linear relationship.
• Time period of the pendulum does not depend on the starting displacement as long it is small compared to its length.
• The time period of a pendulum does not depend on its mass.
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