IO4 - Competition Policy

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  • Created by: erised
  • Created on: 23-05-18 15:12

Cournot Example

  • 2 firms making identical products. MC=30. P=150-Q.
  • The BR functions for firms 1 and 2 are: 
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  • Sub q2 into BR1
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  • Solve for q1*, q2*, P* and profits.
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  • Under collusion the firms act as a monopoly. MR=MC
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  • Greater profit under collusion that in the cournot equilbrium. 
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Finitely Repeated Games

  • Firms know when the game is going to end. Example, game is repeated twice
  • First game: co-operate .
  • Second: if the opponent deviates there is no third stage to punish them in. SO they will deviate and so will you. 
  • We know both players are cheating in the second stage so the first play is the last unknown play. Therefore the same logic - both firms will cheat. 
  • Subgame Perfect Nash Equilibrium: non-cooperative behaviour in both stages.  
  • Seltens Theory: Finitely repeated play of a unique Nash equilibrium is the same of the repeated game. 
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Infinite Games

Example

  • 2 indentical firms. MC=30. P=150-Q
  • Value profit streams:
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  • Profit from co-operating
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  • Profit from deviating
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  • Cooperating is better if PVm>PVd
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  • If p=1 this requires that the discount factor if higher than 52.9%. 
  • The grim trigger strategy s* is a SPNE if Rp>0.529
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Infinite Games - Folk Theorm

  • If an infinetly repeated game has a set of pay-offs that exceed the one-shot Nash equilibrium pay-offs for every firm then any set of feasbile pay-offs that are preferred by all firms can be supported as subgame perfect equilibria for the repeated game.
  • Example
    • 2 identical firms MC=30 P=150-Q. 
    • If the firms compete they each earn £1600
    • IF the collude they perfectly share the monopoly profits of £3600.
    • Folk Theorm says that any point in this traingle is a potential equilibrium for the repeated game.
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Infinite Games - Folk Theorm

  • Monopoly outcome may not be feasible- too strong temptation to cheat but folk theorem says collusion is still possible. 
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  • Profit from collusion
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  • Profits for deviate
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  • Cheating on the cartel does not pay so long as:
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  • Critical value of RP which defection on the cartel does not pay is:
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Factors Facilitating Collusion

1. Potential for Monopoly Profit

  • Demand relatively elastic
  • Ability to restrict entry

2. Low Costs of Reaching a Cooperative Agreement

  • Small number of firms in the market
    • lowers search, negotiation and monitoring costs
    • makes trigger strategis easier and speedier to implement
  • Similar production costs- avoids the problem of side payments
  • Lack of significant product differentiation
    • simplifies negotation and monitory - dont need to agree on prices/quotas for every part of the product
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Factors Facilitating Collusion

3. Low Costs of Maintaining the Agreement

  • use mechanisms to lower costs of detecting cheating
  • remove temptation to cheat 
    • "Meet the competition" -guarntees competition are using the same price so higher prices are easier to sustain

4. Frequent market interactions

  • makes trigger strategies more effective

5. Stable Market Conditions

  • makes detection of cheating easier

6. Rapid Market Growth

  • Cheating runs the risk of giving up the larger profits the cartel will generate as market grows.
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Anti-Trust Policy

  • Tries to deter cartel formation.
  • Probabilty of prosecution is a. Probality of not is (1-a)
  • Punishment if F.
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  • In increase in F will increase the threshold p*, decrease expected cartel profits and make cartel formation less likely
  • Optimal policy will cut back an expensive detection efforts and balance this by imposing heavy fines for those cartels that are detected. 
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