Force and Momentum

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Momentum and Impulse

Momentum Facts

  • The unit for momentum is kgms^-1
  • Momentum is a vector, it always has a direction associated to it
  • Momentum (p) = mv
  • F = ma = m(v/t) = (mv)/t

Units and Usage

  • P =MV gives standard unit for momentum
  • Using the force formula showing force is change in momentum per unit time and rearranging gives the more useful unit Ns (Newton's second law)

Impulse

  • The impulse of a force on an object is equal to the change of momentum of an object. Remember this could be due to mass and/or velocity changing.
  • F = (mv)/t = Ft = mv
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Momentum and Impulse

Force-Time Graphs

  • In more complex systems where the force is not linear with time then a graph can be drawn to show how force changes over time
  • The are under a force-time graph is therefore F*t (change in momentum or impulse of the force)
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Impact Forces

Changing Velocity

  • F = (mv)/t = (m(v-u))/t = (mv-mu)/t
  • Force is equal to change of momentum over time
  • Any of the above formulae can be used depending on the data given

Perpendicular Rebounds

  • If an object rebounds off a wall then the end velocity (v) is equal in magnitude but opposite in direction to initital velocity (u) (v = -u)
  • The change in momentum is therefore: final momentum - inital momentum
  • mv - mu = -2mu -> F = (-2mu)/t

Rebound Impacts

  • All impact rebounds can be simplified as if the impact occured at 90° to the surface as there will be no change of momentum parallel to the surface.
  • The component of the velocity perpendicular to the surface will need to be resolved
  • F = (-2mu Cos(θ))/t
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Impact Forces

Changing Speed

  • F = (M(v-u))/t
  • Sometimes the speed of the object will change on rebound
  • You must calculate the difference in velocities taking care of signs
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Conservation of Momentum

Newton's third law of motion

  • When two objects interact, they exert equal and opposite forces of each other (F1 = -F2)
  • E.g. you sit on a stool and your weight pulls you down; the stool exerts a force on you equal tol your weight pushing you up.

Principle of Conservation of Momentum

  • For a system of interacting bodies, the total momentum remains constant, provided no external resultant force acts on the system. (P1 = P2)

Objects moving in opposite direction

  • Remember that momentum is a vector
  • If objects are moving in opposite directions then a positive direction needs to be specified and one object needs a negative momentum
  • If the two objects have identical momentums before the collision then they will both come to rest on impact
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Elastic and Inelastic Collisions

Elastic Collisions

  • An elastic collision is one where there is no loss of kinetic energy
  • Perfectly elastic objects must not yield at all or energy would be used up (and hence kinetic energy would be lost)
  • Collisions between sub-atomic particles are an example of an elastic collision

Partially Inelastic Collision

  • A partially inelastic collision is where the colliding objects move apart, and have less kinetic energy after the collision than before (e.g. dropping a tennis ball)

Totally Inelastic Collision

  • A tottaly inelastic collision is one where the colliding object stick together (e.g. railway carriages)
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Elastic and Inelastic Collisions

Useful Formulae

  • Epot = mgh (potential energy)
  • Ekin = 1/2 mv^2 (kinetic energy)
  • P = mv (momentum)
  • g = 9.81Nkg^-1

Rules for collisions

  • Kinetic energy is only conserved in elastic collisions
  • Potential energy is converted to kinetic energy as an object falls; conversely as they rebound into the air
  • Momentum is always conserved in all collisions
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Explosions

  • Total inital momentum = 0
  • Total momentum immediately after explosion: momentum of A + momentum of B = MaVa + MbVb
  • Using principle of conservation of momentum: MaVa + MbVb = 0 => MbVb = -MaVa
  • Minus sign means they move apart in opposite directions
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