Video Terminology
A lot of typing and I most likely missed a lot of the terminology.
- Created by: Kelly
- Created on: 23-09-14 12:36
View mindmap
- Video Terminology
- Visual codes
- Camera-work
- Camera-work (in depth)
- Establishing shot
- Establishes a location or a situation from being high-up and looking down over an area
- Can be a shot of an iconic location or image that the audience recognises so understanding where they are
- Establishes a location or a situation from being high-up and looking down over an area
- Long-shot
- Taken from a distance
- Used to convey a sense of space or to locate action in a specific place
- You will be able to see the whole body of the character
- Used to convey a sense of space or to locate action in a specific place
- Taken from a distance
- Medium shot
- Taken from the waist-up
- Close-up
- Closely frames a person, object or an aspect of action
- Extreme close-up
- Frames a very specific feature or object for emphasis
- Aerial Shot
- Taken from directly above an object looking straight down
- High-angle
- Camera is angled so that it looks down on subject
- Makes subject appear small with no or little power
- Low-angle shot
- Camera angled so that it looks up at subject.
- Gives the subject a dominating and powerful look.
- Camera angled so that it looks up at subject.
- Camera is angled so that it looks down on subject
- Eye-level shot
- Camera is level with the eye-line of the subject.
- Two-shot
- Two Subjects are in the frame - usually at a medium distance
- Panning shot
- Camera is locked in position and moves from left to right vice versa
- Establishing shot
- Camera-work (in depth)
- Mise-en-scene
- Lighting
- Costume
- Setting/location
- Camera-work
- Camera-work (in depth)
- Establishing shot
- Establishes a location or a situation from being high-up and looking down over an area
- Can be a shot of an iconic location or image that the audience recognises so understanding where they are
- Establishes a location or a situation from being high-up and looking down over an area
- Long-shot
- Taken from a distance
- Used to convey a sense of space or to locate action in a specific place
- You will be able to see the whole body of the character
- Used to convey a sense of space or to locate action in a specific place
- Taken from a distance
- Medium shot
- Taken from the waist-up
- Close-up
- Closely frames a person, object or an aspect of action
- Extreme close-up
- Frames a very specific feature or object for emphasis
- Aerial Shot
- Taken from directly above an object looking straight down
- High-angle
- Camera is angled so that it looks down on subject
- Makes subject appear small with no or little power
- Low-angle shot
- Camera angled so that it looks up at subject.
- Gives the subject a dominating and powerful look.
- Camera angled so that it looks up at subject.
- Camera is angled so that it looks down on subject
- Eye-level shot
- Camera is level with the eye-line of the subject.
- Two-shot
- Two Subjects are in the frame - usually at a medium distance
- Panning shot
- Camera is locked in position and moves from left to right vice versa
- Establishing shot
- Camera-work (more...)
- POV shot
- Camera acts like the eyes of the subject and shows the action through their perpespective
- Over-the shoulder shot
- Commonly used in dialogue scenes
- 180* Rule
- The imagery line that must not be crossed in order to maintain continuity and not cause confusion for the audience
- Shot//reverse shot
- Commonly used to abide the 180*
- Used in dialogue scenes using two 'over the shoulder' shots
- Commonly used to abide the 180*
- Shot//reverse shot
- The imagery line that must not be crossed in order to maintain continuity and not cause confusion for the audience
- Static shot
- Camera kept still + focused on an unmoving subject
- Used to allow a scene to unfold before us to seemly unfold naturally
- Camera kept still + focused on an unmoving subject
- Tracking shot
- Camera itself is moved
- Often taken from the side of a subject
- Camera itself is moved
- Hand-held
- Camera is clearly being hand operated and not steadied by a tri-pod etc
- Focus
- Objects are in clear focus
- Also known as 'depth of focus'
- Shallow Focus
- Deep Focus
- Developed by Orson Welles
- Both foreground and bg are in focus simutaneously
- Developed by Orson Welles
- Foreground is in focus, bg is out of focus
- Deep Focus
- Shallow Focus
- Also known as 'depth of focus'
- Objects are in clear focus
- POV shot
- Visual codes
Comments
Report
Report