'SE7EN' SCENE ANALYSIS
- Created by: olivia.francesx
- Created on: 29-09-20 10:32
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- 'Se7en' scene analysis
- Social/ behavioural codes
- The deceased girl
- Her position is religiously related (crucifix)
- pills in one hand and a phone in the other
- teddy bear under her arm reflects her innocence but the pills oppose that.
- Nose cut off - 'Bite your nose to spite your face'
- The room
- The photographs in the room show it's her bedroom. The photographs are of she and the people close to her indicating those people will be missing her.
- Daylight & lamps on - she was killed in the night.
- Self-pride - picture of herself on the wall, magazines she was maybe in, a picture of herself on her table. Indicating she was vain,
- One door open and one door closed - reflects the way she died? - no blood on the floor
- Retired detective
- Clothing - waistcoat/ jacket - suggests age?
- stood with one hand in pocket - relaxed?
- not a surprised facial expression - experienced?
- Working detectives
- clothing - suit and tie
- one has a gun
- One is taking some of her hair - not doing what he's supposed to be doing - unprofessional
- The deceased girl
- Narrative codes
- 'pride' - someones been in the room before the detectives got there
- Hierarchy of knowledge: KILLER AUDIENCE CHARACTERS (ALIVE) CHARACTER (DEAD)
- Her arm has moved, assuming she was placed in this specific position.
- The deceased girl
- Her position is religiously related (crucifix)
- pills in one hand and a phone in the other
- teddy bear under her arm reflects her innocence but the pills oppose that.
- Nose cut off - 'Bite your nose to spite your face'
- The deceased girl
- Punishment - pride and vanity
- Technical codes
- Range of high-key and low-key lighting
- POV - the wide angle full makes the audience feel uncertain.
- mise-en-scene
- Rule of thirds
- Frame
- TERMINOLOGY
- Technical codes - how the image is constructed
- Social/ behavioural - how the characters role can be interpreted.
- Narrative codes - clues on how far along in the story it is.
- FILM NOIR
- Fabula - all of the information we need in the film
- Syuzhet - how the information is broken down for us.
- Social/ behavioural codes
- Technical codes
- Range of high-key and low-key lighting
- POV - the wide angle full makes the audience feel uncertain.
- mise-en-scene
- Rule of thirds
- Frame
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