'SE7EN' SCENE ANALYSIS

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  • 'Se7en' scene analysis
    • Social/ behavioural codes
      • The deceased girl
        • Her position is religiously related (crucifix)
        • pills in one hand and a phone in the other
        • teddy bear under her arm reflects her innocence but the pills oppose that.
        • Nose cut off - 'Bite your nose to spite your face'
      • The room
        • The photographs in the room show it's her bedroom. The photographs are of she and the people close to her indicating those people will be missing her.
        • Daylight & lamps on - she was killed in the night.
        • Self-pride - picture of herself on the wall, magazines she was maybe in, a picture of herself on her table. Indicating she was vain,
        • One door open and one door closed - reflects the way she died? - no blood on the floor
      • Retired detective
        • Clothing - waistcoat/ jacket - suggests age?
        • stood with one hand in pocket - relaxed?
        • not a surprised facial expression - experienced?
      • Working detectives
        • clothing - suit and tie
        • one has a gun
        • One is taking some of her hair - not doing what he's supposed to be doing -  unprofessional
    • Narrative codes
      • 'pride'  - someones been in the room before the detectives got there
      • Hierarchy of knowledge: KILLER  AUDIENCE CHARACTERS (ALIVE) CHARACTER (DEAD)
      • Her arm has moved, assuming she was placed in this specific position.
        • The deceased girl
          • Her position is religiously related (crucifix)
          • pills in one hand and a phone in the other
          • teddy bear under her arm reflects her innocence but the pills oppose that.
          • Nose cut off - 'Bite your nose to spite your face'
      • Punishment - pride and vanity
      • Technical codes
        • Range of high-key and low-key lighting
        • POV - the wide angle full makes the audience feel uncertain.
        • mise-en-scene
        • Rule of thirds
        • Frame
      • TERMINOLOGY
        • Technical codes - how the image is constructed
        • Social/ behavioural  -  how the characters role can be interpreted.
        • Narrative codes - clues on how far along in the story it is.
        • FILM NOIR
        • Fabula - all of the information we need in the film
        • Syuzhet - how the information is broken down for us.
    • Technical codes
      • Range of high-key and low-key lighting
      • POV - the wide angle full makes the audience feel uncertain.
      • mise-en-scene
      • Rule of thirds
      • Frame

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