Recording and Mixing Scenario 5

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  • Recording and Mixing Scenario 5
    • 1950s recordings
      • Mono
      • Analogue tape
        • no visual
      • ribbon/tube microphones
        • softly clipped the sound
      • all instruments recorded in one space
    • Modern Day Recording
      • stereo
      • condenser and dynamic microphones
      • unlimited multitracks
      • DAW offers visual display
    • Digital Recordings
      • bit depth of 16-bit
      • the ADC uses a sample rate of 44.1 kHz
      • dither applied to randomise quantisation error
      • the sample rate must be double the Nyquist frequency
        • highest
    • Digital Recordings in depth
      • dither is a small amount of white noise that randomises quantisation error
      • Aliasing is heard as distortion and occurs when the sampling rate is too low
      • Aliasing can be fixed by putting an anti-aliasing filter on the sound to restrict the bandwidth of an analogue signal
      • hi-fi recordings will have a 44.1kHz sample rate and a 16 bit bit depth
  • Digital Recordings in depth
    • dither is a small amount of white noise that randomises quantisation error
    • Aliasing is heard as distortion and occurs when the sampling rate is too low
    • Aliasing can be fixed by putting an anti-aliasing filter on the sound to restrict the bandwidth of an analogue signal
    • hi-fi recordings will have a 44.1kHz sample rate and a 16 bit bit depth

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