Light
- Created by: Meg Bernardo
- Created on: 08-07-14 14:36
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- Light
- Reflection
- Laws
- The incident ray, the reflected ray and the normal to the surface all lie in the same plane.
- The angle of incidence is equal to the angle of reflection.
- Types
- Regular
- light reflected in 1 direction
- occ on smooth surfaces
- clear images formed
- Diffused
- No clear image
- Regular
- Laws
- Images in a plane mirror
- same size as the obj
- Laterally inverted
- upright
- virtual
- @ a position as far behind the mirror as obj is in front of mirror
- Other mirrors
- Convex
- provides wider field of vision
- images small, distorted
- uses
- placed ard road bends
- in stores
- ie surface curves outwards
- Concave
- magnify images
- ie surface curves inwards
- Convex
- Refraction
- Definition
- Bending of light as it enters a different medium at an angle
- occurs due to change in speeds of light in the two media.
- Speed of light < as it travels through a denser medium.
- rarer --> denser medium
- bends towards normal
- optically denser material is one that bends light more
- rarer --> denser medium
- Speed of light < as it travels through a denser medium.
- How?
- rarer --> denser medium
- bends towards normal
- denser --> rarer medium
- bends away fr normal
- rarer --> denser medium
- occurs due to change in speeds of light in the two media.
- Bending of light as it enters a different medium at an angle
- Examples
- Glass blocks
- Swimming pool
- Real and apparent depth
- Dispersion
- ie splitting of light into spectrum of its component colours
- White liight is m/u of 7 colours (roygbiv, in order of longest to shortest wavelength)
- violet -- travels slowest, so refracted most
- red -- travels fastest, so refracted least
- How?
- White liight is m/u of 7 colours (roygbiv, in order of longest to shortest wavelength)
- ie splitting of light into spectrum of its component colours
- Definition
- Reflection
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