George - Character Revision

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  • George
    • Sharp character
      • George is sharp in mind.
      • George is sharp in terms of body.
        • "small and quick, dark of face, with restless eyes and sharp, strong features."
        • "Every part of him was well defined: small, strong hands, slender arms, a thin and bony nose."
          • The problems he has faced has moulded his sharp appearance.
      • He has to be to keep getting Lennie out of trouble.
    • Doesn't trust other people.
      • George is only open with the people he trusts.
        • He told Slim about the true reason they were kicked out of Weed.
          • "You wouldn't tell? No, course you would'n'"
      • He doesn't trust that the mattress is clean upon arrival.
        • "What the hell kind of bed you giving us anyways? We don't want no pants rabbits."
      • Suspicious to why Candy wants to get involved in the dream.
        • "S'pose I do. What's it to you? ... You got nothing to do with us."
    • Dreams about the ranch too.
      • But George believed it was impossible, but kept reassuring Lennie it was true.
      • Was shocked that the ranch dream could be a reality.
        • "This thing they had never really believed in was coming true."
      • A story teller - George is the one that always tells Lennie about the ranch.
      • George dreams of the ranch in a practical way of independence and security than in terms of rabbits.
        • "Sure, we'd have a little house an' a room to ourself."
    • His other dream is to have another life.
      • "If I was alone, I could live so easy."
      • "No mess at all, and the end of the month I could spend the fifty bucks on whatever I want."
      • "When I think of the swell time I could have without you, I go nuts. I never get no peace."
      • As well as the ranch, George sometimes expresses how he'd love to not look after Lennie.
    • He is the smart thinker.
      • Opposite to Lennie.
      • Makes the decisions, eg. when the ranch could finally go ahead.
        • "I'm gonna write to them old people that owns the place that we'll take it."
    • Lonely.
      • He plays solitaire which is a one-player game.
        • "George carefully build his line of solitaire cards."
      • He shoots Lennie in the end, leaving him without a companion.
      • He travels for work and wants to be his own boss, and has no family.
        • Typical migrant worker.

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