P3

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  • Forces of Transport
    • Speed and Distance
      • Speed is the distance travelled in a certain time
      • Distance = speed x time
      • Average Speed =      (u +v) / 2
    • Distance Time Graphs
      • Gradient = Speed
      • Steeper gradient = faster
      • Negative line = change in direction
      • Curves = acceleration or deceleration
      • Flat = Stationary
    • Speed and acceleration
      • Acceleration is how quickly the speed in changing.
      • Acceleration = change in speed / time
      • Velocity is speed and direction of an object
      • Relative velocity is the difference between their velocities.
    • Speed Time Graphs
      • Gradient = Acceleration
      • Flat section = steady speed
      • Steeper gradient = greater acceleration or deceleration
        • Uphill = acceleration
        • Downhill = declaration
      • Distance travelled = area under graph
    • Mass, Weight and Gravity
      • Value of gravity of earth is 10m/s (squared)
      • Gravity gives an object its weight. Its caused by the pull of gravity.
        • Weight is a force measured in N
        • Mass isn't a force and is measured in kg
      • Weight = mass x gravitational field strength
    • Forces
      • Gravity and weight acts straight downwards.
      • Reaction Force from a surface = straight upwards
      • Thrust or  push or pull due to an engine speeding something app
      • Drag or air resistance or friction which slows something down
      • Tension in a rope or cable
    • Friction Forces and Terminal Speed
      • Friction occurs in 3 main ways.
        • Friction between solid surfaces which are gripping
        • Friction between solid surfaces which are sliding past each other
        • Resistance or drag from fluids (liquids or gases e.g. air)
      • The larger the object the larger the drag.
      • In a fluid: friction (drag) always increases as the speed increases.
      • An object doesn't start at its terminal speed.
        • 1. more acceleration than resistance.
        • 2. speed increases, resistance increases
        • 3. resistance reduces the acceleration until the forces are balanced.
        • 4. Terminal Speed
        • The greater the drag, the lower the terminal speed.
    • Forces and Acceleration
      • Balanced forces = same speed, same direction
      • Unbalanced force = acceleration
        • The object will accelerate in the direction of the force.
        • Size of acceleration is measured by F=ma
        • This is Newtons 2nd law of motion
    • Stopping Distance
      • Thinking distance + breaking distance
      • Thinking Distance is affected by 2 things
        • How fast you were going and how dopey you are.
      • Braking Distance is affected by 4 things
        • How fast your going, the mass of the vehicle, how good your brakes are and how good you r grip is.
      • Too avoid a crash you need to leave 'enough space'.
    • Momentum
      • Mass x Velocity
      • The way a force acts on an object can affect the momentum
        • Force Acting (N) = CHANGE IN MOMENTUM (kg m/s) / TIME TAKEN FOR THE CHANGE TO HAPPEN (s)
    • Car Safety
      • Brakes
        • ABS brakes help the driver keep control of the vehicle when braking.
          • Automatically pump on and off to stop wheels locking and preventing skidding.
          • Shorter braking distance
      • Crumple Zones at front and back which change shape
        • Absorb some of the cars energy by changing shape.
      • Seatbelts that stretch
        • Person's kinetic energy turns into elastic energy
      • Air Bags which inflate and squash
      • All safety features: change shape, absorb energy and reduce injuries
    • Kinetic Energy
      • Depends on both mass and speed
        • Faster and heavier means a higher KE
      • 0.5 X MASS X SPEED (speed squared)
      • Kinetic energy  transferred = work done by brakes
        • work done by brake = maximum braking force x braking distance
      • Double mass = Double KE
      • Double speed = Quadruple KE
      • Triple Speed = KE x 9 = braking distance is 9 times as long
    • Falling Object and Roller Coasters
      • When something falls, its GPE is converted into KE
      • KE gained = GPE lost
        • 1/2 x m x Vsquared =   m x g x h
      • A roller coasters GPE changes
        • At the top = most GPE
        • As it goes down its GPE turns to KE
    • Power
      • Work Done / Time Taken
      • Measure of how quickly works being done.
      • Measured in Watts (W)
      • How much 'energy per second so watts' in the same as 'joules per second'.
      • Power = Force x Speed
    • Fuel Consumption and Emissions
      • Size and design of car engines determine who powerful they are
      • Bigger or more powerful the engine, the more energy it transfers from its fuel every second
      • Higher fuel consumption
        • more expensive
        • higher pollution = more fossil fuels
      • Fuel consumption depends on: size of engine, how cars driven, mass of car and road conditions.
      • Cars work better at certain speeds = 40mph - 55mph
      • Fossil fuels burnt, they release emissions
        • Carbon Dioxide, Nitrogen dioxide and water vapour.
        • Cause problems like acid rain and global warming
        • higher the fuel consumption, the great the emissions, the worse for the environment
    • Fuels for Cars
      • Emissions released can cause climate change
        • Linked to greenhouse gases such as carbon dioxide in the atmosphere
      • Fossil fuels are non renewable
        • In the future we may rely on biofuel or solar power
          • Biofuels are made from plants and organic waste and are renewable
            • Give off carbon dioxide, but plants also take in CO2 so there is no overall intake
      • Large batteries to power electric motors
        • Release no pollution, but batteries need to be charged
          • Electricity comes from power stations which burn fossil fuels
      • Solar powered vechiles  = no pollution
        • Not as good as normal cars
  • Distance Time Graphs
    • Gradient = Speed
    • Steeper gradient = faster
    • Negative line = change in direction
    • Curves = acceleration or deceleration
    • Flat = Stationary

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