ICT GCSE UNIT 3 8 Principles of Design
Understanding the 8 Principles of Design. For Edexcel ICT GCSE Double Award Unit 3.
- Created by: Lauren
- Created on: 03-06-13 10:34
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- Eight Principles of Design
- Consistency
- Your product should be consistent throughout in terms of colour scheme, layout and fonts.
- If it isn't the product will have an unprofessional user interface and it may put the user off.
- Shortcuts
- The user wants to be able to reduce the number of interactions they make.
- Short cut keys, function keys and hidden commands are very helpful.
- E.g. if you hold down the 'Home' button on an iPhone voice control is activated.
- Informative Feedback
- Users like to receive feedback so they are aware of what they are doing.
- E.g. when you change the volume on a Mac you receive a visual representation of the action as well as an audn audible one.
- Design Dialogue
- Users need a sense that there is a flow to their actions.
- I.e. there is a beginning, middle and an end.
- An example of this would be sending an e-mail - you decide who it will be sent to, compose it, and send it.
- Simple Error Handling
- The system should be designed so the user cannot make an error.
- If a mistake is made, such as incorrect input, the user should receive feedback in order to help them to resolve it.
- Easy Reversal of Actions
- This relieves anxiety as the user knows errors can be undone, i.e. by using the 'Undo' function.
- Internal Locus of Control
- The sense that operators are in charge of the system.
- The system should not be 'sluggish' or 'clunky' due to the more sophisticated media used.
- Reduce Short-Term Memory Load
- Don't force users to remember complex sequences.
- Keep the workflow as straight forward and intuitive as possible.
- E.g. using a drag and drop function to uninstall programs.
- Consistency
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