Current changes in the leisure industry
- Created by: Chloe
- Created on: 28-01-13 17:09
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- Current developments in leisure industry
- Technology advances
- Internet
- People spend x amount of there spare time on the internet- social networking sites and gaming
- Places that may not have been heard of can be advertised online, so more people will come
- Publicity= more profit= better ecconmy= more spending= more profit
- More options on places to go, and things to see
- Cuts out the middle man, such like agencies that may have added a price, so things can become cheaper as they're more direct
- Yet, some business still take bookings via an angency. Example.
- Internet
- Globalisation
- Demand for a wider range of extreme sports
- Demand for a wider range of sports e.g. white water rafting
- Smaller place for ordainary leisure activites such like going to the park.
- Demand for a wider range of extreme sports
- People go abroad, weakning the sterling against the currency flunuations. So less opertunaties for investments in the leisure industry
- Improved transport allows people places to go and do things.
- Goverment Laws
- e.g. Health and safety guidelines.
- Leicenses needed, hard to obtain, people won't bother, less investment, shrinking of sectors
- However demand for extreme sports contradict this therefore a growth in this sector
- Child protection act restricts children/ families to do certain things e.g. thorpe park height ristrictions.
- e.g. Health and safety guidelines.
- Wants/needs/expectations
- Work longer hours
- Facilties open longer hours
- Work longer hours
- Prefernces to active, passive or homebased leisure
- Economic climate
- More disposable income will mean more people are likely to spend money doing leisurely activties.
- Visa versa
- More disposable income will mean more people are likely to spend money doing leisurely activties.
- Economic climate
- Age
- Trends, e.g. footbal more popular around the world cup, atheltics more popular during the olympics
- Economic climate
- More disposable income will mean more people are likely to spend money doing leisurely activties.
- Visa versa
- More disposable income will mean more people are likely to spend money doing leisurely activties.
- Media and marketing
- Marketing of 'free things' increae the popularity
- Idols and celebs that are admired
- Technology advances
- Technology advances
- Internet
- People spend x amount of there spare time on the internet- social networking sites and gaming
- Places that may not have been heard of can be advertised online, so more people will come
- Publicity= more profit= better ecconmy= more spending= more profit
- More options on places to go, and things to see
- Cuts out the middle man, such like agencies that may have added a price, so things can become cheaper as they're more direct
- Yet, some business still take bookings via an angency. Example.
- Internet
- Has allowed for viewing of sites from the internet so they won't bother going
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