Cog- knowledge

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  • Created by: Amy
  • Created on: 24-12-21 14:35
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  • Knowledge
    • General knowledge- communicated by a range of non- specialist media and encompassing a wide range
      • Component of crystallised intelligence, stored in semantic memory,
      • Important for making sense of the world and for learning new info, substantial amount of info of GK relates to knowledge of language (words and concepts)
    • Semantic knowledge
      • Knowledge about language and words (average adult knows 50,000 words), conceptual knowledge
      • Organises info by using the idea of concepts and categories
        • Concept- mental representation of a category of objects, typically derived from experience, allows us to make predictions about the world, used in communication to convey info about ourselves and the world
          • Situated nature of concepts (Barsalou 2003, 1008, 2009)- rep of any concept will vary depending on current goals and important aspects of situation
            • Evidence we access info when process concepts
              • More to them than an abstract rep of the concept itself
              • Hawk et al (2004)- ps presented with words eg lick, pick, lack, activated motor cortex  corresponds with body part would perform
          • Hierarchy- Rosch at al 3 levels- superdinate, basic, subordinate
        • Category- set of objects that belong together eg birds, fruit, can be individual differences in beliefs about category membership
          • McCloskey & Glucksberg (1978) found variation in the categorisation of pumpkins as a fruit both between and within individuals
      • Spreading activation model Collins & Loftus (1975)
        • Appropriate node is activated
    • Prototype model of categorisation (Rosch & Menus 1975, Hampton 2010)
      • There are characteristic features that are not necessary but are commonly present for many members of the category (not defining features, eg birds fly- penguins don't)
      • Prototype- abstract idealised representation of the category member
      • Based on average of members
      • Items in any category differ in their prototypicality
        • Rosch described these as differences in  typicalitites, Rosch (1975) gathered typicality ratings (eg chair is typical furniture unlike mirrors/ telephone)
      • Allows for a fuzzy boundary- if an object shares only a few features with the prototype then it likely shares features with another eg dolphins are fish (they are mammals)
      • Hampton (2010)- people offer typical features rather than essential features
      • Not all members have equal status (Meridan & Smith 1984)
      • Family resemblance- objects can be classified to a category when there is a match
        • Rosch & Mervis (1975) evidence- 5 typical members of vehicle category eg car, 5 less typical members eg horse, lift (low FR score)
        • some categories show little evidence of FR- goal derived categories eg things to take on holiday
          • Barsalou's (1985) example of holiday packing, people can categorise things into newly defined categories
        • Hamilton (1981)- some categories do not have clear prototype concept like justice, belief etc
      • However, evidence for prototypes of abstract concepts
        • Fehr (2004)- prototype for friendship intimacy in some same sex friendships
          • high PF- self disclosure loyal, emotional support, low PF- shared activities, practical support
    • Exemplar approach
      • Make category judgements by comparing new stimuli with instances already stored in memories (exemplars)
        • More able to account for tricky categories like games and atypical examples do not get lost in an average
        • accounts for typicality- objects categorised faster are closer to stored exemplars
      • Prototypes and exemplars may be combined and vary on level of abstraction
    • Knowledge based approach
      • We have understanding of the relationship between the features/attributes
        • Impacts whether objects belong to certain categories (Ahn et al 2000)- especially for causal relationships
    • Schemas
      • Mental framework used to organise and simplify our knowledge of the world
      • larger knowledge units than the concepts
      • Types
        • Social schema-
        • Person schema- oneself, idealised/projected oneself, possible selves
        • Role schema- proper behaviours in given situations
        • Event schema/ scripts- what happens in specific situations
      • Brewer & Tryens (1981)- ps recalled schematic objects  eg desk in office
    • Scripts
      • narrower than schema,well structured sequence of evennts associated with particular activity
        • Helps us understand everyday events
        • could interfere with memory
        • Western social structure encourages a strong degree of behavioural scripts
        • prevents cog overload
        • Allows us to make predictions
    • Stereotypes
      • Simplified generalisations about groups, a type of schema
      • Can influence soc beh and cog processing
      • eg evidence  impressions based on accents
      • Studying stereotypes- explicit measures eg questionnaires not always reliable- social desirability bias
        • Implicit Association Test developed
      • Kreiner et al (2008)- ps read, eye movement tracked
      • not stable, Garcie- Marques (2006) variation in traits selected over time

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