Codes And Conventions (Game Shows)
- Created by: Kieran Farmer
- Created on: 19-04-17 14:05
View mindmap
- Codes And Conventions (Game Shows)
- Set
- The Set is what the game show is has in the studio eg Buzzers
- Sound
- Non-Diegetic
- Sound that isn't natural e.g Theme tune music
- Diegetic
- Non-Diegetic
- Lighting
- The lighting is key to a successful game show.
- Tense Lighting
- High and low key lighting
- Primary Colours
- Primary colours are normaly used to set the mood
- Red and Blue
- Spot Lights
- Spot lights are used during the most intense part of the show e.g seeing if contestant wins the prize
- Contestants
- All contestants come from a different background
- This creates a wider audience of people as they can relate to the contestant
- Age
- The ages vary from youth to pensioners
- This creates a wider audience of people as they can relate to the contestant
- The ages vary from youth to pensioners
- Inteligence
- Smart
- They have a variety of abilities, if a contestant is dump it will engage the audience as they want to see them fail.
- Dumb
- They have a variety of abilities, if a contestant is dump it will engage the audience as they want to see them fail.
- Smart
- All contestants come from a different background
- Prizes
- Cash
- Cash prize is the norm prize for game shows
- Variety
- The cash prize value depens on the chanel that it is being broadcasted on. E.g ITV have a larger cash prize as they adverts.
- Items
- Items are not as popular of a prize in todays game shows
- Holidays
- A prize of a luxury holiday is always an alternative for cash prize
- Cash
- Host
- Male
- Hosts are normaly male with a female assistant
- Countdown
- Total Wipeout
- Hosts are normaly male with a female assistant
- Female
- The first female host was Anne Robinson
- Weakest Link
- The first female host was Anne Robinson
- Male
- Set
Comments
Report
Report
Report