Aggession mindmap

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  • Aggression
    • Theories of aggression
      • Instinct
        • Born with aggressive tendencies and is constantly generated
          • Innate, inherited
      • Social Learning
        • Behaviour is copied from significant others, nutured by the enviroment
      • Aggression cue
        • Frustration creates 'readiness'
          • Enviromental cue triggers agressive gene
            • Presence of cue - increase chance of aggression
      • Frustration aggression
        • Goal directed behaviour is blocked
          • Frustration is developed and aggression may result
            • Agression is succesful - cathartic reaction
              • Unsuccessful - frustration
    • Types of aggression
      • Assertive
        • Prime motive is to perform the skill succesully- within laws of the game
      • Hostile
        • Prime motive is to harm an opponent to inflict injury - violate rules of game
    • Antecedents
      • Percieved/actual unfairness
      • Nature of game
      • Frustration
      • Pressure to win
      • Hostile crowd
    • Elimination
      • Cognitive
        • Count to ten
        • Reasoning
        • Imagery
        • Mental rehersal
      • Somatic
        • Biofeedback
          • Measurements of physical changes
            • Performer can control the physiological effects
        • PMR
          • Increase tension of muscles throughout body
            • Relax in turn

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