Aggression

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  • Created by: The Shrew
  • Created on: 08-01-16 12:21
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  • Aggresion
    • Freud
      • Thantos
      • Eros
    • Animalistic/ Evolutionary
      • Threat behaviours
        • Demonstrate aggressive capacity
          • Apes
            • Staring/ Teeth
          • Chimpanzee alpha male
            • Machiavellian
          • Humans
            • Hands not designed for aggression
              • Brains
    • Type A Personality
      • Can decider around age 12
      • Competitive, hostile, workaholic, aggressive, coronary heart disease
    • Testosterone
      • Berman et al
        • Competition of reaction time- reward for winning= electric shock to other p
        • More shocks= more testosterone= more aggression
      • Book et al
        • Week correlation between testosterone and aggression
        • 0.14
      • Archer
        • Week correlation between testosterone and aggression
        • 0.08
    • Influence of context
      • Maes et al
        • Aggression can be taken out with self harm/ suicide
        • Belgium archive data
          • Correlation between ambient temperature and violent suicide
            • Most suicide in Autumn when it's dark but warm
      • Kenrick and MacFarlane
        • Saturdays between April and August in Arizona
          • Stopped in front of green light for 12 seconds and counted honks
            • Hotter weather= more honks
      • Medium security prison
        • Measured stress levels when asked to imagine aggressive incident
          • More perceived crowding= more perceived level of threat
    • Frustration-Aggression Theory
      • Dollard et al
        • Lynching murders in Southern USA in 1939
          • White men in poverty/ couldn't achieve goals= aggression
      • Can be removed by goal completion or by being aggressive
    • Social Learning Theory
      • Bandura's Bobo Dolls
        • 4/5yr olds
        • Most to least aggression: Adult attacking doll/ video of adult attacking doll/ adult attack doll dressed up as animal/ control group
    • Computer games
      • Van Schie and Wiegman
        • Netherlands/ 10-14yr olds
        • Either causes aggression, lets aggression out or just seen as fantasy
          • Depends on individual differences
      • No correlation between games and aggression
      • Correlation with intelligence- r=.09
      • Negative correlation with pro-social behaviour
        • r=-.12
    • Cultural Influences
      • Honour
        • Female infidelity endangers man's reputation- restored through violence
      • Subcultures of aggression
        • Gang= practical financially and physically for those with poor life prospects
        • Impression management
          • Adolescence- slef worth based on selves
          • Negative feedback due to gang- doesn't effect self esteem
      • Bonta
        • 25 societies examined- some completely without violence
          • Chewong
            • Malay peninsula
              • No words for fighting
          • Infaluk
            • Micronesia
              • 12 months- 1 act of aggression
          • Amish/ Mennonites/ Hutterites
            • Never a recordered murder
          • Focus on cooperation and group success rather than individual competition and achievment
            • Cherished until age 3 and then ignored
              • Fear and ambivilance from insecure home life
                • Positive interpersonal relationships must be constantly re-enforced
            • Ritual- "we killed it"
      • Kador
        • India
          • Crime totally absent
      • Jains
        • India
          • Habitual criminality unknown- join military
    • Crowd violence
      • Le Bon
        • Century of revolution!
          • Mindless, violent, irrational, anonymous, suggestible, conformity, contagious
      • Reicher
        • St Paul's riots- Bristol
          • Violence against individuals and property/ only intentional targets/ limited to 2 roads/ social norms
    • War
      • WW1
        • Positive/ patriotic attitudes
        • Soldiers suffered psychiatric disorders
        • Didn't kill prisoners
        • Combat was escape from horrific trench life
        • Christmas day
      • WW2
        • Brigadier General SLA Marshall
          • Struggled to get men to kill enemy
          • 20% aimed to kill!
      • Modern War far more aggressive
        • More realistic targets
        • Aiming to kill- Korea= 55%/ Vietnam= 95%

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